Description

It's WWII. You're a general sitting in a tent. All you have is a map, and a radio. Can you win the battle? Radio General is a unique strategy game where you interact with your units over the radio using speech recognition. Test your mettle and relive famous battles as a WWII general.

History

Michael wanted to make a real-time strategy (RTS) game, but he's bad at art. Like, really bad. How then, could he make an RTS with lots of units, animations, flashy effects, etc.? Simple. Hide EVERYTHING from the player. Use history as reference, and command your troops by talking with them over the radio. Easier said than done - two and half years and one masters degree later, Radio General has landed on the beaches.
Thanks to Canada Media Fund and Creative Saskatchewan for making this possible.

Features

  • Voice-controlled: Clear your throat, and show us your best commanding voice. By combining speech recognition with full voice-acting, you'll feel like you're a general on the horn with your troops.
  • Detailed Simulation: Behind the scenes, ammunition, morale, camouflage, sight and stamina are all being modelled. Elevation and terrain type will heavily influence battles. A smaller force will be more successful in launching ambushes in a forest than a larger force. Being on a road drastically improves movement speed, however affords little cover and camouflage. Being on a hill will drastically increase your spotting distance, whilst also increasing your range and damage. Study the map carefully, and identify how best to use your units.
  • Manage Your Army: Carefully choose which companies to deploy - each company has unique strengths and weakness. Learn the quirks and personalities of your companies: zealous officers may refuse to retreat. Veteran companies will gain specializations, with each unit type having unique abilities. Everyone needs a break, and your companies must rest and replenish between missions. Exhausted units perform poorly, so watch your unit rotations.
  • Relive History: Play from the under-represented perspective of the 1st Canadian Army. Take part in the disastrous Dieppe Raid, crack the Hitler and Gothic Lines in Italy, land upon the Normandy beaches and close the Falaise Gap. Review 100's of historical photos, documents and video. Learn how soldiers lived throughout the war, and gain a better understanding of their experiences.
  • Map Editor: Recreate history's most famous battles of the war using an easy to use map editor. Share your creations using Steam workshop. Create challenging scenarios for others to try to beat!
  • Online Co-op: Two heads are better than one - bring a comrade to fight at your side. Play the entire campaign cooperatively, or try custom missions from the Steam Workshop.
  • Game includes English, French, German, Spanish and Russian translations

Videos

Trailer YouTube

Images

Widgets

About Foolish Mortals

Boilerplate
Foolish Mortals is a Canadian independent game studio led by Michael Long, based in the frozen wasteland of Saskatoon, Saskatchewan (Sas-catch-eww-wan), Canada. Our goal is to make 1 game for each major genre of games. This could take a while...
More information
More information on Foolish Mortals, our logo & relevant media are available here.

Credits

Michael Long
Director, lead programmer
Martin Dechant
3D Modelling
Colby Johanson
Online Multiplayer
Kent Weiler
Music and Sound
Historical Research
Logan Richards
Voice-acting
Gregor Sullivan, Bradley William Smith, Michael Long, Vlasto Peyitch, Ki McKenzie